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Teams advantage Vertigo (M0)
Lineups
Lineup
Starter
Starter
Starter
Starter
Starter
Lineup
Starter
Starter
Starter
Starter
Starter
Historical Maps winrate Last 6 months
Ancient
100%
Anubis
71%
Vertigo
67%
Overpass
50%
Mirage
20%
Inferno
0%
Nuke
0%
Last 5 maps
Ancient
100%
1
1
Anubis
71%
7
0
Vertigo
33%
3
0
Overpass
50%
2
0
Mirage
20%
5
0
Inferno
0%
0
1
Nuke
0%
1
0
Last 5 maps
Ancient
0%
0
0
Anubis
0%
0
0
Vertigo
100%
2
0
Overpass
0%
0
0
Mirage
0%
0
0
Inferno
0%
0
0
Nuke
0%
0
0
Last results
Head to head
Past matches
- lllwl
- w
Info
Map Analysis of Vaseline Worms vs RUSTEC by the Bo3.gg Team
RUSTEC on Vertigo Analysis
RUSTEC demonstrated their prowers on Vertigo, securing 13 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for RUSTEC on Vertigo were KaRnez, who contributed 24 kills, and Dima, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8148 overall damage.
On the defensive side of Vertigo, RUSTEC held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Vaseline Worms on Vertigo Analysis
Vertigo proved to be a challenging battleground for Vaseline Worms, as they managed to secure 9 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Vaseline Worms on Vertigo included kashl1d, who contributed 16 kills, and Aliot, who added 13 kills. Despite their individual efforts, inflicting 7156 total damage, Vaseline Worms couldn't prevent RUSTEC from securing victory on Vertigo
On the defensive side of Vertigo, Vaseline Worms struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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