Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:30s01:26s
HE damage (avg/round)
16.73.4
AK47 kills on a map
166.5888
AK47 damage (avg/round)
61.225.3
USP damage (avg/round)
13.84.7
Player score (round)
50331011
Player's aces
1
Multikill x-
4
Clutch (opponents)
2
Clutch (opponents)
4
Historical Maps winrate Last 6 months
Ancient
59%
Inferno
56%
Nuke
29%
Mirage
25%
Vertigo
12%
Anubis
3%
Dust II
0%
Last 5 maps
Ancient
100%
1
7
Inferno
0%
0
9
Nuke
25%
4
4
Mirage
25%
4
1
Vertigo
38%
13
0
Anubis
53%
19
0
Dust II
0%
0
0
Last 5 maps
Ancient
41%
27
8
Inferno
56%
9
10
Nuke
54%
13
10
Mirage
50%
34
2
Vertigo
50%
4
42
Anubis
56%
32
0
Dust II
0%
0
4
Info
Match analysis of V1dar vs B8 by the Bo3.gg Team
In the CS2 match between V1dar and B8, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Vertigo, Mirage, and victory was secured by B8. The MVP of this match was 4X1s.
B8 analytics
The team B8 secured 16 out of 29 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo. They also successfully set 7 bombs during the match.
The standout players for B8 were headtr1ck contributed 18 kills and esenthial contributed 18 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9565 overall damage.
On the defensive side, B8 held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control proved to be crucial.
V1dar analytics
The team V1dar managed to secure 13 out of 29 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 4 plants during the match did not lead the team to victory.
The standout players for V1dar were 4X1s contributed 23 kills and xm1nd contributed 18 kills. 9634 of total damage by V1dar could not prevent B8 from securing the victory
On the defensive side, V1dar struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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