UNO MILLE Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

19

9

3

+10

104

3:1

5

1

8.0

+39%

15

9

5

+6

79

5:2

4

0

6.9

+21%

17

9

5

+8

81

1:0

4

1

6.8

+25%

15

10

3

+5

74

3:4

5

0

6.2

+10%

13

9

3

+4

72

0:2

4

0

5.8

+11%

Total

79

46

19

+33

410

12:9

22

2

6.7

+21%

Intense Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

10

15

1

-5

57

2:1

1

0

5.4

-12%

8

16

4

-8

65

3:4

2

0

5.2

-16%

10

16

2

-6

48

3:1

2

0

5.1

-22%

11

16

0

-5

54

1:2

3

0

5.0

-15%

7

18

1

-11

50

0:4

2

0

4.3

-32%

Total

46

81

8

-35

274

9:12

10

0

5.0

-19%

Teams advantage Inferno (M1)
Info
Map Analysis of UNO MILLE vs Intense by the Bo3.gg Team

UNO MILLE on Inferno Analysis

UNO MILLE demonstrated their prowers on Inferno, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for UNO MILLE on Inferno were remix, who contributed 19 kills, and RICIOLI, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8619 overall damage.


On the defensive side of Inferno, UNO MILLE held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Intense on Inferno Analysis

Inferno proved to be a challenging battleground for Intense, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Intense on Inferno included Lich, who contributed 10 kills, and lealziNho, who added 8 kills. Despite their individual efforts, inflicting 5764 total damage, Intense couldn't prevent UNO MILLE from securing victory on Inferno


On the defensive side of Inferno, Intense struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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