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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
84.5517
Galil kills on a map
31.8161
M4A1 kills on a map
74.5517
USP kills on a map
31.6107
GLOCK kills on a map
21.4429
GLOCK kills on a map
21.4429
M4A1 kills on a map
74.5517
GLOCK kills on a map
31.4429
Player score (round)
36321011
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Inferno
65%
Vertigo
52%
Overpass
45%
Nuke
45%
Ancient
10%
Mirage
8%
Anubis
7%
Last 5 maps
Inferno
0%
1
15
Vertigo
17%
6
1
Overpass
33%
9
3
Nuke
45%
11
2
Ancient
45%
11
5
Mirage
50%
16
2
Anubis
43%
7
2
Last 5 maps
Inferno
65%
23
10
Vertigo
69%
16
9
Overpass
78%
9
7
Nuke
0%
0
41
Ancient
55%
33
4
Mirage
58%
19
7
Anubis
36%
14
16
Info
Match analysis of UNiTY vs Endpoint by the Bo3.gg Team
In the CS2 match between UNiTY and Endpoint, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Inferno, and victory was secured by Endpoint. The MVP of this match was sl3nd.
Endpoint analytics
The team Endpoint secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 0 bombs during the match.
The standout players for Endpoint were sl3nd contributed 14 kills and Swicher contributed 15 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 6313 overall damage.
On the defensive side, Endpoint held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
UNiTY analytics
The team UNiTY managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for UNiTY were Pechyn contributed 9 kills and Levi contributed 8 kills. 3782 of total damage by UNiTY could not prevent Endpoint from securing the victory
On the defensive side, UNiTY struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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