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Teams advantage Inferno (M1)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
124.6963
M4A1 damage (avg/round)
5016.7
Molotov damage (avg/round)
6.92
AK47 kills on a map
186.732
AK47 damage (avg/round)
75.425.3
Molotov damage (avg/round)
7.42
HE damage (avg/round)
13.33.4
Player score (round)
35671012
Player score (round)
35751012
Player score (round)
41661012
Info
Map Analysis of UNGENTIUM vs Young Ninjas by the Bo3.gg Team
Young Ninjas on Inferno Analysis
Young Ninjas demonstrated their prowers on Inferno, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Young Ninjas on Inferno were LNZ, who contributed 22 kills, and Ro1f, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8915 overall damage.
On the defensive side of Inferno, Young Ninjas held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
UNGENTIUM on Inferno Analysis
Inferno proved to be a challenging battleground for UNGENTIUM, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for UNGENTIUM on Inferno included Sidney, who contributed 15 kills, and m4tthi, who added 15 kills. Despite their individual efforts, inflicting 8023 total damage, UNGENTIUM couldn't prevent Young Ninjas from securing victory on Inferno
On the defensive side of Inferno, UNGENTIUM struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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