Records Nuke
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:34s01:27s
M4A1 kills on a map
104.5517
M4A1 damage (avg/round)
85.216.3
AWP kills on a map
106.5449
Galil damage (avg/round)
27.25.7
USP damage (avg/round)
14.34.7
M4A1 kills on a map
84.5517
GLOCK kills on a map
21.4429
Deagle damage (avg/round)
16.15.4
Deagle damage (avg/round)
18.95.4
Historical Maps winrate Last 6 months
Vertigo
73%
Anubis
26%
Nuke
23%
Overpass
22%
Inferno
17%
Ancient
2%
Mirage
1%
Last 5 maps
Vertigo
73%
11
9
Anubis
36%
14
10
Nuke
63%
24
4
Overpass
55%
11
13
Inferno
50%
14
10
Ancient
40%
5
31
Mirage
56%
16
10
Last 5 maps
Vertigo
0%
2
4
Anubis
62%
13
1
Nuke
40%
5
11
Overpass
33%
3
6
Inferno
33%
3
13
Ancient
42%
19
1
Mirage
55%
11
1
Last results
Head to head
Info
Map Analysis of TYLOO vs GR by the Bo3.gg Team
TYLOO on Nuke Analysis
TYLOO demonstrated their prowers on Nuke, securing 13 out of 15 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for TYLOO on Nuke were aumaN, who contributed 16 kills, and Kaze, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 7157 overall damage.
On the defensive side of Nuke, TYLOO held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
GR on Nuke Analysis
Nuke proved to be a challenging battleground for GR, as they managed to secure 2 out of 15 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for GR on Nuke included qqGOD, who contributed 10 kills, and mediocrity, who added 7 kills. Despite their individual efforts, inflicting 3832 total damage, GR couldn't prevent TYLOO from securing victory on Nuke
On the defensive side of Nuke, GR struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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