TYLOO Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

25

11

2

+14

114

4:1

7

1

8.5

+33%

18

15

5

+3

83

4:2

4

1

6.6

+10%

18

15

3

+3

78

0:3

4

0

5.9

-2%

12

17

6

-5

66

2:3

1

0

5.3

-22%

15

16

9

-1

72

0:4

4

0

5.3

-10%

Total

88

74

25

+14

413

10:13

20

2

6.3

+2%

Fated Rise Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

20

16

4

+4

92

4:0

5

0

7.3

+8%

17

18

6

-1

91

3:1

3

0

6.4

-1%

16

16

6

0

79

3:3

5

0

5.9

+3%

15

19

7

-4

74

2:5

4

0

5.4

-19%

6

19

0

-13

24

1:1

1

0

3.8

-45%

Total

74

88

23

-14

360

13:10

18

0

5.8

-11%

Teams advantage Ancient (M1)
Info
Map Analysis of TYLOO vs Fated Rise by the Bo3.gg Team

TYLOO on Ancient Analysis

TYLOO demonstrated their prowers on Ancient, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for TYLOO on Ancient were Moseyuh, who contributed 25 kills, and AttackeR, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 9503 overall damage.


On the defensive side of Ancient, TYLOO held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Fated Rise on Ancient Analysis

Ancient proved to be a challenging battleground for Fated Rise, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Fated Rise on Ancient included Roninbaby, who contributed 20 kills, and B1NGO, who added 17 kills. Despite their individual efforts, inflicting 8283 total damage, Fated Rise couldn't prevent TYLOO from securing victory on Ancient


On the defensive side of Ancient, Fated Rise struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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