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46
74
10
-28
288
8:12
7
1
Nuke5
-24%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Tec-9 kills on a map
31.3023
GLOCK kills on a map
31.4456
Speed Round (sec)
00:22s01:55s
Speed Round (sec)
00:33s01:55s
Player score (round)
35371011
Multikill x-
4
Clutch (opponents)
3
Teammate kills
1
Historical Maps winrate Last 6 months
Vertigo
71%
Inferno
50%
Overpass
50%
Nuke
29%
Mirage
29%
Ancient
24%
Anubis
7%
Last 5 maps
Vertigo
71%
7
15
Inferno
50%
16
6
Overpass
50%
14
9
Nuke
67%
30
2
Mirage
38%
16
11
Ancient
57%
7
36
Anubis
47%
15
18
Last 5 maps
Vertigo
0%
1
0
Inferno
0%
1
1
Overpass
0%
1
0
Nuke
38%
8
0
Mirage
67%
9
1
Ancient
33%
6
0
Anubis
40%
5
0
Info
Match analysis of TYLOO vs Clutch by the Bo3.gg Team
In the CS2 match between TYLOO and Clutch, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Nuke, and victory was secured by TYLOO. The MVP of this match was k4Mi.
TYLOO analytics
The team TYLOO secured 13 out of 20 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke. They also successfully set 1 bombs during the match.
The standout players for TYLOO were k4Mi contributed 25 kills and Mercury contributed 15 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8008 overall damage.
On the defensive side, TYLOO held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control proved to be crucial.
Clutch analytics
The team Clutch managed to secure 7 out of 20 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 2 plants during the match did not lead the team to victory.
The standout players for Clutch were IIIMAGINEEE contributed 12 kills and arim616 contributed 11 kills. 5767 of total damage by Clutch could not prevent TYLOO from securing the victory
On the defensive side, Clutch struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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