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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
12.93.4
M4A1 kills on a map
134.6963
M4A1 damage (avg/round)
44.716.7
Deagle kills on a map
51.6964
HE damage (avg/round)
18.63.4
Smoke thrown on a map
2615.0371
Player score (round)
37081012
Multikill x-
4
Multikill x-
4
Multikill x-
4
Historical Maps winrate Last 6 months
Ancient
60%
Overpass
45%
Mirage
42%
Vertigo
25%
Inferno
18%
Nuke
14%
Dust II
3%
Last 5 maps
Ancient
0%
0
51
Overpass
45%
31
2
Mirage
15%
27
19
Vertigo
54%
24
2
Inferno
60%
20
14
Nuke
69%
39
0
Dust II
33%
6
29
Last 5 maps
Ancient
60%
15
3
Overpass
0%
3
18
Mirage
57%
14
0
Vertigo
29%
7
16
Inferno
42%
26
2
Nuke
55%
11
10
Dust II
36%
11
6
Info
Match analysis of Tricked vs UNGENTIUM by the Bo3.gg Team
In the CS2 match between Tricked and UNGENTIUM, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Inferno, Mirage, Vertigo, and victory was secured by UNGENTIUM. The MVP of this match was GruBy.
UNGENTIUM analytics
The team UNGENTIUM secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Mirage. They also successfully set 0 bombs during the match.
The standout players for UNGENTIUM were GruBy contributed 64 kills and m4tthi contributed 54 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 28525 overall damage.
On the defensive side, UNGENTIUM held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Tricked analytics
The team Tricked managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Tricked were IceBerg contributed 50 kills and kwezz contributed 45 kills. 25016 of total damage by Tricked could not prevent UNGENTIUM from securing the victory
On the defensive side, Tricked struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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