Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
11.33.4
Player score (round)
35331012
Player score (round)
36301012
Multikill x-
4
Multikill x-
4
Multikill x-
4
Molotov damage (total/round)
10723.8
HE damage (total/round)
11126.8
HE damage (total/round)
12326.8
HE damage (total/round)
13226.8
Historical Maps winrate Last 6 months
Nuke
53%
Vertigo
50%
Dust II
43%
Overpass
29%
Inferno
26%
Ancient
13%
Mirage
11%
Last 5 maps
Nuke
53%
15
1
Vertigo
11%
9
17
Dust II
14%
7
21
Overpass
38%
24
4
Inferno
35%
17
10
Ancient
50%
4
21
Mirage
36%
11
11
Last 5 maps
Nuke
0%
0
53
Vertigo
61%
23
7
Dust II
57%
14
18
Overpass
67%
15
13
Inferno
61%
28
10
Ancient
37%
27
8
Mirage
47%
19
7
Info
Map Analysis of Tricked vs Endpoint by the Bo3.gg Team
Tricked on Inferno Analysis
Tricked demonstrated their prowers on Inferno, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Tricked on Inferno were kiR, who contributed 29 kills, and IceBerg, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 11862 overall damage.
On the defensive side of Inferno, Tricked held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Endpoint on Inferno Analysis
Inferno proved to be a challenging battleground for Endpoint, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Endpoint on Inferno included Nertz, who contributed 27 kills, and Surreal, who added 23 kills. Despite their individual efforts, inflicting 10957 total damage, Endpoint couldn't prevent Tricked from securing victory on Inferno
On the defensive side of Inferno, Endpoint struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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