Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
AWP kills on a map
426.5798
AWP damage (avg/round)
69.321.6
Shots (total/round)
8816
Shots (total/round)
9116
Shots (total/round)
8816
Shots (total/round)
8616
Shots (total/round)
8716
Player score (round)
34641012
Shots (total/round)
10216
Shots (total/round)
8816
Historical Maps winrate Last 6 months
Overpass
100%
Dust II
47%
Mirage
36%
Ancient
30%
Nuke
28%
Inferno
6%
Vertigo
1%
Last 5 maps
Overpass
100%
4
2
Dust II
100%
1
12
Mirage
33%
3
5
Ancient
100%
4
2
Nuke
25%
4
2
Inferno
60%
5
3
Vertigo
55%
11
0
Last 5 maps
Overpass
0%
0
41
Dust II
53%
17
8
Mirage
69%
16
2
Ancient
70%
20
0
Nuke
53%
19
10
Inferno
54%
13
12
Vertigo
56%
16
13
Info
Match analysis of Trasko vs AGO by the Bo3.gg Team
In the CS2 match between Trasko and AGO, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Vertigo, Ancient, Nuke, and victory was secured by AGO. The MVP of this match was snatchie.
AGO analytics
The team AGO secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Nuke. They also successfully set 0 bombs during the match.
The standout players for AGO were snatchie contributed 79 kills and F1KU contributed 68 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 35161 overall damage.
On the defensive side, AGO held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Trasko analytics
The team Trasko managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Trasko were w0nderful contributed 78 kills and 7oX1C contributed 64 kills. 35896 of total damage by Trasko could not prevent AGO from securing the victory
On the defensive side, Trasko struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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