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Teams advantage Inferno (M2)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Tec-9 kills on a map
61.3055
Tec-9 damage (avg/round)
19.63.4
Deagle damage (avg/round)
17.35.4
Flash blinded on a map (opp)
7630
Molotov damage (avg/round)
6.42
Flash duration on a map (sec)
01:54s00:39s
Flash blinded on a map (opp)
8230
Shots (total/round)
8516
Shots (total/round)
8416
Teammate kills
1
Info
Map Analysis of Third Impact vs Counter Nature by the Bo3.gg Team
Counter Nature on Inferno Analysis
Counter Nature demonstrated their prowers on Inferno, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Counter Nature on Inferno were jsfeltner, who contributed 24 kills, and jayy, who added 26 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 11480 overall damage.
On the defensive side of Inferno, Counter Nature held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Third Impact on Inferno Analysis
Inferno proved to be a challenging battleground for Third Impact, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Third Impact on Inferno included walker, who contributed 25 kills, and grape, who added 26 kills. Despite their individual efforts, inflicting 10994 total damage, Third Impact couldn't prevent Counter Nature from securing victory on Inferno
On the defensive side of Inferno, Third Impact struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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