The Witchers Scoreboard Mirage (M1)

+/-

ROUNDS SCORES

40

29

3

+11

101

9:4

11

0

7.5

+15%

36

27

7

+9

90

4:3

9

0

6.9

+22%

22

29

5

-7

50

2:4

4

0

5.0

-14%

18

33

8

-15

52

4:3

4

0

4.9

-24%

18

33

14

-15

64

3:6

1

0

4.9

-19%

Total

134

151

37

-17

357

22:20

29

0

5.8

-4%

GODSENT Scoreboard Mirage (M1)

+/-

ROUNDS SCORES

33

27

6

+6

80

8:3

8

0

6.8

+10%

36

26

3

+10

82

2:3

7

0

6.6

+22%

29

27

15

+2

79

4:6

8

3

6.0

+7%

24

25

6

-1

55

4:2

5

0

5.6

0%

27

34

8

-7

76

2:8

6

0

5.5

-9%

Total

149

139

38

+10

374

20:22

34

3

6.1

+6%

Teams advantage Mirage (M1)
Info
Map Analysis of The Witchers vs GODSENT by the Bo3.gg Team

GODSENT on Mirage Analysis

GODSENT demonstrated their prowers on Mirage, securing 22 out of 42 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for GODSENT on Mirage were eraa, who contributed 33 kills, and Ro1f, who added 36 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Mirage, the team inflicted a total of 15690 overall damage.


On the defensive side of Mirage, GODSENT held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


The Witchers on Mirage Analysis

Mirage proved to be a challenging battleground for The Witchers, as they managed to secure 20 out of 42 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for The Witchers on Mirage included smooya, who contributed 40 kills, and SynyX, who added 36 kills. Despite their individual efforts, inflicting 14989 total damage, The Witchers couldn't prevent GODSENT from securing victory on Mirage


On the defensive side of Mirage, The Witchers struggled to hold their ground, successfully defending 11 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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