0 Comments
Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Lineups
Lineup
Starter
Starter
Starter
Starter
Starter
Lineup
Starter
Starter
Starter
Starter
Starter
Historical Maps winrate Last 6 months
Mirage
68%
Overpass
63%
Vertigo
59%
Anubis
50%
Inferno
35%
Ancient
6%
Nuke
0%
Last 5 maps
Mirage
0%
0
0
Overpass
0%
0
0
Vertigo
0%
0
0
Anubis
0%
0
0
Inferno
33%
3
0
Ancient
50%
4
0
Nuke
0%
0
0
Last 5 maps
Mirage
68%
28
8
Overpass
63%
16
17
Vertigo
59%
17
7
Anubis
50%
20
15
Inferno
68%
25
13
Ancient
56%
34
5
Nuke
0%
0
49
Last results
Head to head
Past matches
- wlwlw
- wlwlw
Info
Match analysis of The glecs vs Endpoint by the Bo3.gg Team
In the CS2 match between The glecs and Endpoint, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Inferno, and victory was secured by Endpoint. The MVP of this match was MiGHTYMAX.
Endpoint analytics
The team Endpoint secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno. They also successfully set 0 bombs during the match.
The standout players for Endpoint were MiGHTYMAX contributed 27 kills and HeavyGod contributed 27 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 11827 overall damage.
On the defensive side, Endpoint held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
The glecs analytics
The team The glecs managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for The glecs were cairne contributed 24 kills and somnium contributed 22 kills. 10513 of total damage by The glecs could not prevent Endpoint from securing the victory
On the defensive side, The glecs struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
0 Comments