Villainous Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

15

15

5

0

98

3:0

3

0

7.2

0%

11

16

4

-5

65

2:2

2

0

5.6

0%

11

15

4

-4

51

1:2

3

1

5.6

0%

9

15

4

-6

63

1:2

1

0

5.1

0%

6

15

3

-9

49

1:4

1

0

4.4

0%

Total

52

76

20

-24

325

8:10

10

1

5.6

0%

Immigrants Peek Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

17

12

6

+5

105

2:1

3

0

7.6

+28%

15

9

6

+6

91

1:0

3

0

6.8

0%

15

11

4

+4

87

1:1

3

0

6.7

0%

15

8

5

+7

75

3:3

4

2

6.6

+17%

12

12

2

0

67

3:3

3

0

5.8

-8%

Total

74

52

23

+22

425

10:8

16

2

6.7

+12%

Teams advantage Ancient (M1)
Info
Map Analysis of Villainous vs Immigrants Peek by the Bo3.gg Team

Immigrants Peek on Ancient Analysis

Immigrants Peek demonstrated their prowers on Ancient, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Immigrants Peek on Ancient were h0nest, who contributed 17 kills, and n1co, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7653 overall damage.


On the defensive side of Ancient, Immigrants Peek held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Villainous on Ancient Analysis

Ancient proved to be a challenging battleground for Villainous, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Villainous on Ancient included Grimblee, who contributed 15 kills, and Sanzh1k33, who added 11 kills. Despite their individual efforts, inflicting 5846 total damage, Villainous couldn't prevent Immigrants Peek from securing victory on Ancient


On the defensive side of Ancient, Villainous struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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