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Teams advantage Nuke (M1)
Lineups
Lineup
- Starter
Historical Maps winrate Last 6 months
Anubis
100%
Overpass
50%
Ancient
50%
Inferno
33%
Vertigo
0%
Nuke
0%
Mirage
0%
Last 5 maps
Anubis
100%
1
1
Overpass
0%
0
2
Ancient
0%
1
1
Inferno
0%
1
0
Vertigo
0%
1
0
Nuke
33%
3
0
Mirage
0%
1
2
Last 5 maps
Anubis
0%
1
6
Overpass
50%
2
6
Ancient
50%
2
0
Inferno
33%
3
3
Vertigo
0%
2
1
Nuke
33%
3
3
Mirage
0%
0
9
Last results
Head to head
Past matches
- lllwl
- lwllw
Info
Map Analysis of Villainous vs Hound by the Bo3.gg Team
Villainous on Nuke Analysis
Villainous demonstrated their prowers on Nuke, securing 0 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Villainous on Nuke were , who contributed 0 kills, and , who added 0 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 0 overall damage.
On the defensive side of Nuke, Villainous held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Hound on Nuke Analysis
Nuke proved to be a challenging battleground for Hound, as they managed to secure 0 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Hound on Nuke included , who contributed 0 kills, and , who added 0 kills. Despite their individual efforts, inflicting 0 total damage, Hound couldn't prevent Villainous from securing victory on Nuke
On the defensive side of Nuke, Hound struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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