Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
103
HE kills on a map
21.127
Galil kills on a map
41.8064
Galil damage (avg/round)
21.45.6
GLOCK kills on a map
31.4398
GLOCK damage (avg/round)
13.73.8
HE damage (avg/round)
16.53.4
M4A1 kills on a map
114.6963
Flash duration on a map (sec)
01:12s00:39s
Flash duration on a map (sec)
01:13s00:39s
Historical Maps winrate Last 6 months
Mirage
63%
Dust II
60%
Inferno
59%
Overpass
55%
Ancient
36%
Nuke
15%
Vertigo
0%
Last 5 maps
Mirage
63%
16
2
Dust II
60%
10
11
Inferno
59%
29
3
Overpass
55%
11
11
Ancient
36%
11
9
Nuke
15%
13
25
Vertigo
0%
0
42
Last 5 maps
Mirage
0%
1
1
Dust II
0%
0
2
Inferno
0%
1
0
Overpass
0%
0
0
Ancient
0%
0
2
Nuke
0%
0
0
Vertigo
0%
0
1
Info
Map Analysis of TeamOne vs REIGN by the Bo3.gg Team
TeamOne on Inferno Analysis
TeamOne demonstrated their prowers on Inferno, securing 16 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for TeamOne on Inferno were Maluk3, who contributed 24 kills, and xns, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8874 overall damage.
On the defensive side of Inferno, TeamOne held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
REIGN on Inferno Analysis
Inferno proved to be a challenging battleground for REIGN, as they managed to secure 4 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for REIGN on Inferno included kdz, who contributed 12 kills, and Jachro, who added 10 kills. Despite their individual efforts, inflicting 5867 total damage, REIGN couldn't prevent TeamOne from securing victory on Inferno
On the defensive side of Inferno, REIGN struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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