Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:31s01:30s
M4A1 damage (avg/round)
52.816.7
Flash duration on a map (sec)
01:52s00:39s
Flash blinded on a map (opp)
8230
Smoke thrown on a map
2915.0373
Molotov damage (avg/round)
8.82
Player score (round)
35441012
Multikill x-
4
Multikill x-
4
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Overpass
100%
Mirage
78%
Ancient
74%
Inferno
69%
Dust II
67%
Vertigo
65%
Nuke
64%
Last 5 maps
Overpass
100%
1
0
Mirage
100%
2
0
Ancient
0%
0
3
Inferno
0%
1
2
Dust II
0%
0
1
Vertigo
0%
0
2
Nuke
0%
1
0
Last 5 maps
Overpass
0%
0
16
Mirage
22%
9
10
Ancient
74%
19
0
Inferno
69%
29
0
Dust II
67%
9
6
Vertigo
65%
17
3
Nuke
64%
14
2
Info
Match analysis of Norway vs iNation by the Bo3.gg Team
In the CS2 match between Norway and iNation, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Nuke, Mirage, Inferno, and victory was secured by iNation. The MVP of this match was Marcelious.
iNation analytics
The team iNation secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke, Inferno. They also successfully set 0 bombs during the match.
The standout players for iNation were HOLMES contributed 56 kills and VLDN contributed 54 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 27817 overall damage.
On the defensive side, iNation held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Norway analytics
The team Norway managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Norway were Marcelious contributed 60 kills and BFR contributed 49 kills. 25058 of total damage by Norway could not prevent iNation from securing the victory
On the defensive side, Norway struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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