Ended
7AM
1 - 2
JACK3D
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Inferno
12 - 16
Ancient
16 - 14
Nuke
14 - 16
7AM Scoreboard Ancient (M2)

+/-

ROUNDS SCORES

29

22

5

+7

99

6:2

6

0

7.4

+18%

23

18

3

+5

79

1:0

5

1

6.5

+19%

20

19

4

+1

63

6:4

6

1

6.0

+2%

23

26

4

-3

86

2:3

6

0

5.9

-1%

11

25

10

-14

66

2:4

2

0

4.8

-17%

Total

106

110

26

-4

392

17:13

25

2

6.1

+4%

JACK3D Scoreboard Ancient (M2)

+/-

ROUNDS SCORES

28

19

7

+9

105

6:2

8

0

7.4

+35%

24

21

6

+3

75

5:6

6

1

6.0

-2%

18

20

5

-2

77

1:1

5

0

6.0

-3%

21

22

7

-1

72

0:2

4

1

5.8

-4%

17

24

6

-7

63

1:6

4

0

5.0

-8%

Total

108

106

31

+2

392

13:17

27

2

6.0

+4%

Teams advantage Ancient (M2)
Info
Map Analysis of 7AM vs JACK3D by the Bo3.gg Team

7AM on Ancient Analysis

7AM demonstrated their prowers on Ancient, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for 7AM on Ancient were Vacancy, who contributed 29 kills, and yz0, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 11768 overall damage.


On the defensive side of Ancient, 7AM held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


JACK3D on Ancient Analysis

Ancient proved to be a challenging battleground for JACK3D, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for JACK3D on Ancient included dobbo, who contributed 28 kills, and cryths, who added 24 kills. Despite their individual efforts, inflicting 11764 total damage, JACK3D couldn't prevent 7AM from securing victory on Ancient


On the defensive side of Ancient, JACK3D struggled to hold their ground, successfully defending 9 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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