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88
103
22
-15
352
11:17
20
0
-4%
Teams advantage Inferno (M2)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:28s01:30s
Flash duration on a map (sec)
02:49s00:39s
Flash blinded on a map (opp)
10830
Smoke thrown on a map
3415.0371
GLOCK damage (avg/round)
11.13.8
Molotov damage (avg/round)
7.92
Player score (round)
43331012
Shots (total/round)
9416
Multikill x-
4
Multikill x-
4
Info
Map Analysis of Take me away vs ParisDemons by the Bo3.gg Team
Take me away on Inferno Analysis
Take me away demonstrated their prowers on Inferno, securing 16 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Take me away on Inferno were zhokiNg, who contributed 24 kills, and aumaN, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10624 overall damage.
On the defensive side of Inferno, Take me away held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
ParisDemons on Inferno Analysis
Inferno proved to be a challenging battleground for ParisDemons, as they managed to secure 12 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for ParisDemons on Inferno included Gin, who contributed 21 kills, and Roninbaby, who added 21 kills. Despite their individual efforts, inflicting 9862 total damage, ParisDemons couldn't prevent Take me away from securing victory on Inferno
On the defensive side of Inferno, ParisDemons struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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