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Teams advantage Vertigo (M1)
Records Vertigo
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:21s01:27s
Flash blinded on a map (opp)
6529
USP damage (avg/round)
134.7
Shots (total/round)
12216
Damage (total/round)
40073
Player score (round)
35281011
Shots (total/round)
9016
Multikill x-
4
Multikill x-
4
Clutch (opponents)
2
Lineups
Historical Maps winrate Last 6 months
Vertigo
100%
Nuke
78%
Overpass
50%
Mirage
43%
Inferno
33%
Ancient
25%
Anubis
12%
Last 5 maps
Vertigo
0%
1
18
Nuke
22%
9
3
Overpass
50%
2
11
Mirage
43%
7
3
Inferno
67%
6
2
Ancient
25%
12
5
Anubis
55%
11
1
Last 5 maps
Vertigo
100%
1
1
Nuke
100%
1
0
Overpass
100%
2
1
Mirage
0%
0
3
Inferno
100%
1
1
Ancient
0%
0
5
Anubis
67%
3
0
Last results
Head to head
Past matches
- lwlll
- wwwwl
Info
Map Analysis of Take Flyte vs One More by the Bo3.gg Team
One More on Vertigo Analysis
One More demonstrated their prowers on Vertigo, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for One More on Vertigo were serv0, who contributed 21 kills, and opportunity, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8650 overall damage.
On the defensive side of Vertigo, One More held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Take Flyte on Vertigo Analysis
Vertigo proved to be a challenging battleground for Take Flyte, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Take Flyte on Vertigo included BeaKie, who contributed 23 kills, and CoJoMo, who added 17 kills. Despite their individual efforts, inflicting 8638 total damage, Take Flyte couldn't prevent One More from securing victory on Vertigo
On the defensive side of Vertigo, Take Flyte struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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