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Teams advantage Inferno (M1)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:27s01:30s
AWP kills on a map
156.5798
Molotov damage (avg/round)
6.32
Shots (total/round)
8316
Teammate kills
1
Teammate kills
1
Molotov damage (total/round)
10123.8
Molotov damage (total/round)
10023.8
Flash duration on a round (sec)
00:19s00:05s
Flash duration on a round (sec)
00:16s00:05s
Info
Map Analysis of Take Flyte vs REIGN by the Bo3.gg Team
Take Flyte on Inferno Analysis
Take Flyte demonstrated their prowers on Inferno, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Take Flyte on Inferno were Umar, who contributed 20 kills, and hyza, who added 21 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9263 overall damage.
On the defensive side of Inferno, Take Flyte held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
REIGN on Inferno Analysis
Inferno proved to be a challenging battleground for REIGN, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for REIGN on Inferno included chance, who contributed 14 kills, and mds, who added 12 kills. Despite their individual efforts, inflicting 6619 total damage, REIGN couldn't prevent Take Flyte from securing victory on Inferno
On the defensive side of Inferno, REIGN struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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