0 Comments
86
99
19
-13
350
12:13
19
2
-3%
Teams advantage Inferno (M3)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Tec-9 damage (avg/round)
11.13.4
Molotov damage (avg/round)
6.52
Flash duration on a map (sec)
02:13s00:39s
Flash blinded on a map (opp)
8030
Molotov damage (avg/round)
9.22
Damage (total/round)
42873
Player score (round)
39021012
Player score (round)
34941012
Shots (total/round)
8916
Multikill x-
4
Info
Map Analysis of Take Flyte vs Mythic by the Bo3.gg Team
Take Flyte on Inferno Analysis
Take Flyte demonstrated their prowers on Inferno, securing 16 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Take Flyte on Inferno were CoJoMo, who contributed 28 kills, and Gabe, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10857 overall damage.
On the defensive side of Inferno, Take Flyte held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Mythic on Inferno Analysis
Inferno proved to be a challenging battleground for Mythic, as they managed to secure 12 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Mythic on Inferno included freakazoid, who contributed 22 kills, and hate, who added 20 kills. Despite their individual efforts, inflicting 9810 total damage, Mythic couldn't prevent Take Flyte from securing victory on Inferno
On the defensive side of Inferno, Mythic struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Comments