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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Galil damage (avg/round)
175.6
GLOCK damage (avg/round)
12.73.8
USP damage (avg/round)
14.84.6
Eco wins full buy
1
Flash duration on a round (sec)
00:17s00:05s
Fast bomb plant (sec)
00:34s01:30s
Fast bomb plant (sec)
00:29s01:30s
Galil damage (avg/round)
16.55.6
Smoke thrown on a map
2315.0371
M4A1 kills on a map
114.6963
Historical Maps winrate Last 6 months
Dust II
100%
Overpass
64%
Inferno
47%
Anubis
41%
Nuke
28%
Vertigo
20%
Mirage
17%
Ancient
15%
Last 5 maps
Dust II
0%
0
3
Overpass
0%
2
23
Inferno
25%
16
8
Anubis
33%
6
4
Nuke
85%
13
2
Vertigo
57%
7
8
Mirage
17%
6
7
Ancient
50%
8
8
Last 5 maps
Dust II
100%
3
5
Overpass
64%
14
26
Inferno
72%
29
19
Anubis
74%
23
7
Nuke
57%
23
9
Vertigo
77%
30
3
Mirage
0%
0
63
Ancient
65%
20
8
Last results
Head to head
Past matches
- wllwl
- wwlww
Info
Match analysis of Take Flyte vs MIBR by the Bo3.gg Team
In the CS2 match between Take Flyte and MIBR, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Vertigo, Overpass, and victory was secured by MIBR. The MVP of this match was HEN1.
MIBR analytics
The team MIBR secured 32 out of 45 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Overpass. They also successfully set 3 bombs during the match.
The standout players for MIBR were HEN1 contributed 39 kills and brnz4n contributed 40 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 19454 overall damage.
On the defensive side, MIBR held their ground firmly, successfully defending 17 bomb plants. Their defensive coordination and site control proved to be crucial.
Take Flyte analytics
The team Take Flyte managed to secure 13 out of 45 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 1 plants during the match did not lead the team to victory.
The standout players for Take Flyte were Umar contributed 37 kills and Nifty contributed 30 kills. 13837 of total damage by Take Flyte could not prevent MIBR from securing the victory
On the defensive side, Take Flyte struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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