Take Flyte Scoreboard Ancient (M3)

+/-

ROUNDS SCORES

15

14

5

+1

69

3:2

3

1

6.2

-5%

14

17

7

-3

70

0:0

3

0

5.8

-2%

14

19

5

-5

66

3:4

5

0

5.4

+20%

17

17

4

0

61

2:5

5

0

5.3

-1%

11

17

9

-6

69

1:3

3

0

5.0

-9%

Total

71

84

30

-13

334

9:14

19

1

5.5

+1%

ex-Wildcard Scoreboard Ancient (M3)

+/-

ROUNDS SCORES

27

14

2

+13

88

5:1

7

0

8.1

+40%

18

13

5

+5

76

2:0

5

1

6.8

+11%

13

13

8

0

77

3:3

4

0

6.1

+2%

14

15

7

-1

69

1:1

2

0

5.7

-5%

12

16

8

-4

72

3:4

3

0

5.5

-7%

Total

84

71

30

+13

382

14:9

21

1

6.4

+8%

Teams advantage Ancient (M3)
Info
Map Analysis of Take Flyte vs ex-Wildcard by the Bo3.gg Team

ex-Wildcard on Ancient Analysis

ex-Wildcard demonstrated their prowers on Ancient, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for ex-Wildcard on Ancient were WolfY, who contributed 27 kills, and freshie, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8793 overall damage.


On the defensive side of Ancient, ex-Wildcard held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Take Flyte on Ancient Analysis

Ancient proved to be a challenging battleground for Take Flyte, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Take Flyte on Ancient included CoJoMo, who contributed 15 kills, and chance, who added 14 kills. Despite their individual efforts, inflicting 7683 total damage, Take Flyte couldn't prevent ex-Wildcard from securing victory on Ancient


On the defensive side of Ancient, Take Flyte struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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