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57
83
22
-26
352
9:10
10
3
Dust II5.6
-9%
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
AK47 kills on a map
176.5019
AK47 damage (avg/round)
76.625.2
GLOCK damage (avg/round)
14.14.1
Assists on a map
10.074.4315
Assists on a map
11.024.4315
Player score (round)
45451010
Player score (round)
42751010
Player's aces
1
Multikill x-
4
Multikill x-
4
Lineups
Lineup
- Starter
- —
- Starter
- Starter
- Starter
Historical Maps winrate Last 6 months
Vertigo
77%
Inferno
67%
Nuke
45%
Ancient
33%
Dust II
27%
Mirage
25%
Anubis
4%
Last 5 maps
Vertigo
0%
2
33
Inferno
33%
9
14
Nuke
70%
10
11
Ancient
21%
14
28
Dust II
40%
5
3
Mirage
31%
13
14
Anubis
40%
15
12
Last 5 maps
Vertigo
77%
13
2
Inferno
100%
1
38
Nuke
25%
8
29
Ancient
54%
37
3
Dust II
67%
9
14
Mirage
56%
27
2
Anubis
36%
11
25
Last results
Head to head
Past matches
- lllll
- llwwl
Info
Match analysis of Take Flyte vs Elevate by the Bo3.gg Team
In the CS2 match between Take Flyte and Elevate, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Dust II, and victory was secured by Elevate. The MVP of this match was shane.
Elevate analytics
The team Elevate secured 13 out of 19 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II. They also successfully set 0 bombs during the match.
The standout players for Elevate were shane contributed 24 kills and snav contributed 15 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8599 overall damage.
On the defensive side, Elevate held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control proved to be crucial.
Take Flyte analytics
The team Take Flyte managed to secure 6 out of 19 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Take Flyte were z0mb1e contributed 19 kills and serv0 contributed 16 kills. 6690 of total damage by Take Flyte could not prevent Elevate from securing the victory
On the defensive side, Take Flyte struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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