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Teams advantage Ancient (M0)
Lineups
Lineup
Starter
Starter
Starter
Starter
Starter
Lineup
Starter
Starter
Starter
Starter
Starter
Historical Maps winrate Last 6 months
Inferno
74%
Vertigo
50%
Ancient
31%
Mirage
15%
Anubis
12%
Overpass
5%
Nuke
5%
Last 5 maps
Inferno
74%
19
1
Vertigo
0%
0
24
Ancient
39%
18
4
Mirage
35%
20
3
Anubis
46%
24
3
Overpass
33%
3
15
Nuke
33%
9
16
Last 5 maps
Inferno
0%
1
14
Vertigo
50%
12
0
Ancient
70%
33
0
Mirage
50%
16
1
Anubis
58%
12
4
Overpass
38%
8
11
Nuke
38%
13
8
Last results
Head to head
Past matches
- llwll
- lwwll
Info
Map Analysis of sYnck vs NAVI Junior by the Bo3.gg Team
NAVI Junior on Ancient Analysis
NAVI Junior demonstrated their prowers on Ancient, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for NAVI Junior on Ancient were makazze, who contributed 24 kills, and Krabeni, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7342 overall damage.
On the defensive side of Ancient, NAVI Junior held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
sYnck on Ancient Analysis
Ancient proved to be a challenging battleground for sYnck, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for sYnck on Ancient included eku, who contributed 23 kills, and eksiver, who added 16 kills. Despite their individual efforts, inflicting 8156 total damage, sYnck couldn't prevent NAVI Junior from securing victory on Ancient
On the defensive side of Ancient, sYnck struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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