straykids Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

17

13

3

+4

91

2:0

4

1

7.5

+15%

13

15

6

-2

82

1:1

5

0

5.8

-3%

11

12

9

-1

79

3:7

1

0

5.3

+15%

14

14

2

0

62

0:2

4

1

5.3

+6%

10

13

3

-3

50

1:2

4

0

5.2

-16%

Total

65

67

23

-2

364

7:12

18

2

5.8

+3%

Villainous Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

24

11

5

+13

140

7:3

7

1

9.3

+53%

16

13

2

+3

87

2:2

5

0

6.4

+11%

12

17

4

-5

75

3:0

2

0

5.8

+1%

8

13

3

-5

44

0:1

2

0

4.4

-13%

6

13

2

-7

36

0:2

1

0

4.1

-23%

Total

66

67

16

-1

382

12:8

17

1

6.0

+6%

Teams advantage Vertigo (M3)
Info
Map Analysis of straykids vs Villainous by the Bo3.gg Team

straykids on Vertigo Analysis

straykids demonstrated their prowers on Vertigo, securing 11 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for straykids on Vertigo were ChwE, who contributed 17 kills, and BeastmaNN, who added 13 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7271 overall damage.


On the defensive side of Vertigo, straykids held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Villainous on Vertigo Analysis

Vertigo proved to be a challenging battleground for Villainous, as they managed to secure 9 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Villainous on Vertigo included 1TyRa, who contributed 24 kills, and BiNoX, who added 16 kills. Despite their individual efforts, inflicting 7644 total damage, Villainous couldn't prevent straykids from securing victory on Vertigo


On the defensive side of Vertigo, Villainous struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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