straykids Scoreboard Ancient (M0)

+/-

ROUNDS SCORES

There are currently no data
little red gang Scoreboard Ancient (M0)

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ROUNDS SCORES

There are currently no data
SkinClub Worldwide
score predict & Analytics Insights
1 - 0
Result
0 - 1
Teams advantage Ancient (M0)
There are currently no game data
Lineups
  • Starter

  • Starter

  • Starter

  • Starter

  • Starter

There are currently no team lineup
Picks & bans

There are currently no info related to this map draft
Historical Maps winrate Last 6 months

Vertigo

100%

Ancient

100%

Anubis

100%

Mirage

50%

Inferno

0%

Nuke

0%

Last 5 maps

Vertigo

100%

2

0

w
w

Ancient

0%

3

0

l
l

Anubis

0%

1

1

l

Mirage

0%

0

1

fb

Inferno

0%

0

1

Nuke

100%

2

0

w
w

Last 5 maps

Vertigo

0%

0

0

Ancient

100%

2

0

w
w

Anubis

100%

1

0

w

Mirage

50%

2

0

l
w

Inferno

0%

0

0

Nuke

100%

1

0

w
Last results
Head to head
The teams have not met in the last 6 months
Past matches
Info
Map Analysis of straykids vs little red gang by the Bo3.gg Team

on Ancient Analysis

demonstrated their prowers on Ancient, securing 0 out of 0 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for on Ancient were , who contributed 0 kills, and , who added 0 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 0 overall damage.


On the defensive side of Ancient, held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


straykids on Ancient Analysis

Ancient proved to be a challenging battleground for straykids, as they managed to secure 0 out of 0 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for straykids on Ancient included , who contributed 0 kills, and , who added 0 kills. Despite their individual efforts, inflicting 0 total damage, straykids couldn't prevent from securing victory on Ancient


On the defensive side of Ancient, straykids struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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