Lineups
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Historical Maps winrate Last 6 months
Vertigo
s
75%
Nuke
s
67%
Ancient
A
50%
Anubis
A
40%
Dust II
0%
Inferno
0%
Mirage
0%
Last 5 maps
Vertigo
100%
2
0
Nuke
67%
3
0
Ancient
0%
3
1
Anubis
0%
2
1
Dust II
0%
1
0
Inferno
0%
1
1
Mirage
0%
0
2
Last 5 maps
Vertigo
25%
4
0
Nuke
0%
0
0
Ancient
50%
2
0
Anubis
40%
5
0
Dust II
0%
0
0
Inferno
0%
1
0
Mirage
0%
0
0
Last results
Head to head
Past matches
- wwlwl
- lwlww
Info
Map Analysis of straykids vs Amped by the Bo3.gg Team
on Dust II Analysis
demonstrated their prowers on Dust II, securing 0 out of 0 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for on Dust II were , who contributed 0 kills, and , who added 0 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 0 overall damage.
On the defensive side of Dust II, held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
straykids on Dust II Analysis
Dust II proved to be a challenging battleground for straykids, as they managed to secure 0 out of 0 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for straykids on Dust II included , who contributed 0 kills, and , who added 0 kills. Despite their individual efforts, inflicting 0 total damage, straykids couldn't prevent from securing victory on Dust II
On the defensive side of Dust II, straykids struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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