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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
184.6963
M4A1 damage (avg/round)
69.216.7
Flash duration on a map (sec)
02:03s00:39s
Flash blinded on a map (opp)
8130
Player score (round)
35641012
Shots (total/round)
9416
Player score (round)
34661012
Multikill x-
4
Multikill x-
4
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Mirage
35%
Inferno
23%
Dust II
20%
Nuke
14%
Overpass
9%
Vertigo
7%
Ancient
3%
Last 5 maps
Mirage
29%
17
20
Inferno
67%
18
12
Dust II
68%
25
1
Nuke
40%
10
20
Overpass
50%
2
39
Vertigo
47%
19
14
Ancient
70%
20
7
Last 5 maps
Mirage
64%
44
18
Inferno
44%
9
100
Dust II
48%
40
24
Nuke
54%
48
24
Overpass
59%
49
11
Vertigo
40%
40
20
Ancient
67%
33
34
Info
Match analysis of Sprout vs Entropiq by the Bo3.gg Team
In the CS2 match between Sprout and Entropiq, a series of thrilling battles unfolded with a score of 3-0, on the following maps: Ancient, Vertigo, and victory was secured by Sprout. The MVP of this match was faveN.
Sprout analytics
The team Sprout secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Vertigo. They also successfully set 0 bombs during the match.
The standout players for Sprout were faveN contributed 52 kills and Spiidi contributed 38 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 20848 overall damage.
On the defensive side, Sprout held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Entropiq analytics
The team Entropiq managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Entropiq were El1an contributed 38 kills and Krad contributed 36 kills. 17534 of total damage by Entropiq could not prevent Sprout from securing the victory
On the defensive side, Entropiq struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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