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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:34s01:25s
Molotov damage (avg/round)
6.32.1
HE damage (avg/round)
11.73.4
M4A1 kills on a map
134.4189
M4A1 damage (avg/round)
46.416.3
Molotov damage (avg/round)
10.42.1
GLOCK kills on a map
31.4482
GLOCK damage (avg/round)
124.1
Shots (total/round)
10616
Damage (total/round)
40073
Historical Maps winrate Last 6 months
Vertigo
71%
Inferno
44%
Nuke
41%
Ancient
31%
Mirage
14%
Anubis
11%
Dust II
5%
Last 5 maps
Vertigo
71%
7
8
Inferno
0%
1
29
Nuke
84%
19
1
Ancient
63%
16
1
Mirage
36%
14
5
Anubis
64%
14
5
Dust II
75%
12
7
Last 5 maps
Vertigo
0%
0
36
Inferno
44%
16
1
Nuke
43%
21
9
Ancient
94%
17
6
Mirage
50%
16
8
Anubis
75%
20
5
Dust II
70%
10
6
Info
Match analysis of Spirit vs Liquid by the Bo3.gg Team
In the CS2 match between Spirit and Liquid, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Anubis, Nuke, Dust II, and victory was secured by Liquid. The MVP of this match was donk.
Liquid analytics
The team Liquid secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis, Nuke. They also successfully set 0 bombs during the match.
The standout players for Liquid were ultimate contributed 49 kills and NAF contributed 54 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 23406 overall damage.
On the defensive side, Liquid held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Spirit analytics
The team Spirit managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Spirit were donk contributed 62 kills and sh1ro contributed 45 kills. 23242 of total damage by Spirit could not prevent Liquid from securing the victory
On the defensive side, Spirit struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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