Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Flash duration on a map (sec)
02:40s00:39s
Flash blinded on a map (opp)
11130
Deagle kills on a map
51.6964
Deagle damage (avg/round)
16.15.4
Flash blinded on a map (opp)
6630
Headshots (total/map)
248
AK47 kills on a map
176.732
AK47 damage (avg/round)
61.325.3
M4A4 damage (avg/round)
39.912.7
Flash blinded on a map (opp)
7130
Historical Maps winrate Last 6 months
Ancient
50%
Dust II
29%
Inferno
24%
Mirage
16%
Nuke
7%
Overpass
4%
Vertigo
0%
Last 5 maps
Ancient
33%
3
7
Dust II
86%
21
2
Inferno
35%
17
10
Mirage
57%
14
5
Nuke
55%
11
4
Overpass
67%
12
8
Vertigo
0%
1
31
Last 5 maps
Ancient
83%
6
3
Dust II
57%
14
4
Inferno
59%
17
16
Mirage
73%
40
0
Nuke
62%
13
20
Overpass
71%
14
7
Vertigo
0%
1
45
Last results
Head to head
Info
Match analysis of Spirit vs Fiend by the Bo3.gg Team
In the CS2 match between Spirit and Fiend, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Mirage, Dust II, and victory was secured by Spirit. The MVP of this match was magixx.
Spirit analytics
The team Spirit secured 32 out of 53 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Dust II. They also successfully set 4 bombs during the match.
The standout players for Spirit were magixx contributed 52 kills and sdy contributed 40 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 20873 overall damage.
On the defensive side, Spirit held their ground firmly, successfully defending 17 bomb plants. Their defensive coordination and site control proved to be crucial.
Fiend analytics
The team Fiend managed to secure 21 out of 53 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 4 plants during the match did not lead the team to victory.
The standout players for Fiend were dream3r contributed 40 kills and h4rn contributed 30 kills. 17587 of total damage by Fiend could not prevent Spirit from securing the victory
On the defensive side, Fiend struggled to hold their ground, successfully defending 12 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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