Ended
Spirit
1 - 2
FaZe
Full stats

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Mirage
7 - 13
Nuke
19 - 16
Vertigo
14 - 16
Spirit Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

29

25

6

+4

98

5:5

9

0

7.1

-7%

24

21

5

+3

88

4:2

7

1

6.8

+16%

19

22

5

-3

67

3:1

5

1

5.9

-20%

15

25

11

-10

66

3:2

3

2

5.7

-13%

16

21

6

-5

61

4:1

3

1

5.6

-16%

Total

103

114

33

-11

381

19:11

27

5

6.2

-8%

FaZe Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

30

18

8

+12

95

3:3

10

2

7.6

+22%

25

21

7

+4

78

3:6

6

1

6.5

+22%

21

22

14

-1

97

2:3

5

0

6.3

0%

19

19

4

0

64

1:2

4

1

5.8

-13%

18

23

4

-5

71

2:5

5

1

5.5

-9%

Total

113

103

37

+10

405

11:19

30

5

6.3

+5%

Teams advantage Vertigo (M3)
Info
Map Analysis of Spirit vs FaZe by the Bo3.gg Team

FaZe on Vertigo Analysis

FaZe demonstrated their prowers on Vertigo, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for FaZe on Vertigo were broky, who contributed 30 kills, and karrigan, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 12155 overall damage.


On the defensive side of Vertigo, FaZe held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Spirit on Vertigo Analysis

Vertigo proved to be a challenging battleground for Spirit, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Spirit on Vertigo included donk, who contributed 29 kills, and magixx, who added 24 kills. Despite their individual efforts, inflicting 11421 total damage, Spirit couldn't prevent FaZe from securing victory on Vertigo


On the defensive side of Vertigo, Spirit struggled to hold their ground, successfully defending 9 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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