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126
130
29
-4
371
18:19
35
6
-1%
Teams advantage Ancient (M2)
Records Ancient
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:34s01:27s
Fast bomb plant (sec)
00:21s01:27s
Fast bomb plant (sec)
00:33s01:27s
Fast bomb plant (sec)
00:27s01:27s
Flash duration on a map (sec)
02:05s00:38s
Flash blinded on a map (opp)
11529
Smoke thrown on a map
3314.8354
Flash blinded on a map (opp)
9329
AK47 kills on a map
226.6606
AK47 damage (avg/round)
64.925.3
Info
Map Analysis of Spirit vs Bad News Eagles by the Bo3.gg Team
Spirit on Ancient Analysis
Spirit demonstrated their prowers on Ancient, securing 18 out of 36 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Spirit on Ancient were donk, who contributed 32 kills, and chopper, who added 32 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 14173 overall damage.
On the defensive side of Ancient, Spirit held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Bad News Eagles on Ancient Analysis
Ancient proved to be a challenging battleground for Bad News Eagles, as they managed to secure 18 out of 36 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Bad News Eagles on Ancient included sinnopsyy, who contributed 32 kills, and rigoN, who added 31 kills. Despite their individual efforts, inflicting 13364 total damage, Bad News Eagles couldn't prevent Spirit from securing victory on Ancient
On the defensive side of Ancient, Bad News Eagles struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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