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Records Dust II
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
74.3478
M4A1 damage (avg/round)
46.916.3
HE damage (avg/round)
13.33.4
M4A1 kills on a map
94.3478
M4A1 damage (avg/round)
68.416.3
AK47 kills on a map
126.4203
AK47 damage (avg/round)
90.625.2
M4A1 kills on a map
74.3478
Decoy grenades thrown
21.263
GLOCK kills on a map
31.4516
Historical Maps winrate Last 6 months
Vertigo
80%
Inferno
56%
Nuke
25%
Mirage
20%
Dust II
19%
Ancient
8%
Anubis
2%
Last 5 maps
Vertigo
80%
5
9
Inferno
0%
1
33
Nuke
82%
17
4
Mirage
41%
17
5
Dust II
69%
16
6
Ancient
63%
16
3
Anubis
59%
17
5
Last 5 maps
Vertigo
0%
0
55
Inferno
56%
18
17
Nuke
57%
35
3
Mirage
61%
46
4
Dust II
50%
18
32
Ancient
71%
38
5
Anubis
61%
23
14
Info
Map Analysis of Spirit vs B8 by the Bo3.gg Team
Spirit on Dust II Analysis
Spirit demonstrated their prowers on Dust II, securing 13 out of 14 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Spirit on Dust II were donk, who contributed 21 kills, and sh1ro, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 6836 overall damage.
On the defensive side of Dust II, Spirit held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
B8 on Dust II Analysis
Dust II proved to be a challenging battleground for B8, as they managed to secure 1 out of 14 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for B8 on Dust II included alex666, who contributed 9 kills, and npl, who added 8 kills. Despite their individual efforts, inflicting 4251 total damage, B8 couldn't prevent Spirit from securing victory on Dust II
On the defensive side of Dust II, B8 struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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