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Records Vertigo
Record/Time/Map
Val/Avg
Set by
Rival
Flash duration on a map (sec)
01:24s00:38s
Molotov damage (avg/round)
6.32
Molotov damage (avg/round)
6.42
Flash blinded on a map (opp)
6129
M4A1 kills on a map
144.5517
M4A1 damage (avg/round)
66.116.3
USP damage (avg/round)
13.14.7
HE damage (avg/round)
13.13.4
Player score (round)
43321011
Multikill x-
4
Historical Maps winrate Last 6 months
Anubis
68%
Inferno
50%
Vertigo
46%
Mirage
31%
Ancient
23%
Nuke
10%
Overpass
7%
Last 5 maps
Anubis
68%
22
8
Inferno
0%
0
50
Vertigo
73%
11
18
Mirage
73%
30
1
Ancient
81%
21
10
Nuke
60%
20
7
Overpass
60%
10
19
Last 5 maps
Anubis
0%
0
23
Inferno
50%
6
8
Vertigo
27%
11
12
Mirage
42%
12
9
Ancient
58%
12
3
Nuke
50%
8
8
Overpass
67%
12
3
Info
Map Analysis of Spirit vs Astralis by the Bo3.gg Team
Spirit on Vertigo Analysis
Spirit demonstrated their prowers on Vertigo, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Spirit on Vertigo were sh1ro, who contributed 19 kills, and magixx, who added 13 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8501 overall damage.
On the defensive side of Vertigo, Spirit held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Astralis on Vertigo Analysis
Vertigo proved to be a challenging battleground for Astralis, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Astralis on Vertigo included Staehr, who contributed 18 kills, and blameF, who added 15 kills. Despite their individual efforts, inflicting 8823 total damage, Astralis couldn't prevent Spirit from securing victory on Vertigo
On the defensive side of Vertigo, Astralis struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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