Spirit Academy Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

19

15

2

+4

90

4:3

4

1

7.1

+14%

19

13

4

+6

80

2:0

4

0

6.7

+17%

19

13

6

+6

84

1:4

5

1

6.6

+8%

17

17

7

0

85

4:2

4

0

6.3

+13%

18

19

4

-1

78

0:4

4

2

5.9

-6%

Total

92

77

23

+15

416

11:13

21

4

6.5

+9%

AURA Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

MVP

26

17

2

+9

91

4:0

7

0

7.6

+38%

16

19

10

-3

96

1:2

3

0

6.1

+17%

10

19

11

-9

82

2:2

2

0

5.6

-10%

14

17

2

-3

57

4:1

3

0

5.5

-15%

11

20

5

-9

55

2:6

2

0

4.5

-6%

Total

77

92

30

-15

381

13:11

17

0

5.9

+5%

Teams advantage Vertigo (M3)
Info
Map Analysis of Spirit Academy vs AURA by the Bo3.gg Team

Spirit Academy on Vertigo Analysis

Spirit Academy demonstrated their prowers on Vertigo, securing 16 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Spirit Academy on Vertigo were zont1x, who contributed 19 kills, and s1ren, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9987 overall damage.


On the defensive side of Vertigo, Spirit Academy held their ground firmly, successfully defending 2 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


AURA on Vertigo Analysis

Vertigo proved to be a challenging battleground for AURA, as they managed to secure 8 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for AURA on Vertigo included zen, who contributed 26 kills, and SHiNE, who added 16 kills. Despite their individual efforts, inflicting 9147 total damage, AURA couldn't prevent Spirit Academy from securing victory on Vertigo


On the defensive side of Vertigo, AURA struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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