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Overpass
16 - 11
Ancient
9 - 16
Nuke
16 - 2
Space Scoreboard Nuke (M3)

+/-

ROUNDS SCORES

21

8

3

+13

123

5:0

5

1

9.9

+47%

14

10

2

+4

89

1:0

2

0

7.3

+21%

15

7

2

+8

85

0:4

4

2

7.3

+21%

14

9

3

+5

76

2:0

3

0

6.9

+24%

12

10

5

+2

71

2:4

3

0

5.9

+2%

Total

76

44

15

+32

444

10:8

17

3

7.5

+23%

ThunderFlash Scoreboard Nuke (M3)

+/-

ROUNDS SCORES

17

13

2

+4

94

3:1

4

0

7.0

+17%

9

17

3

-8

74

4:2

2

0

5.2

-9%

9

14

4

-5

53

1:1

3

0

5.0

-19%

5

17

1

-12

42

0:2

1

0

3.6

-45%

3

16

4

-13

49

0:4

0

0

3.3

-46%

Total

43

77

14

-34

311

8:10

10

0

4.8

-20%

Teams advantage Nuke (M3)
Info
Map Analysis of Space vs ThunderFlash by the Bo3.gg Team

Space on Nuke Analysis

Space demonstrated their prowers on Nuke, securing 16 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Space on Nuke were TruNiQ, who contributed 21 kills, and enzero, who added 14 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Nuke, the team inflicted a total of 7992 overall damage.


On the defensive side of Nuke, Space held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


ThunderFlash on Nuke Analysis

Nuke proved to be a challenging battleground for ThunderFlash, as they managed to secure 2 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for ThunderFlash on Nuke included cej0t, who contributed 17 kills, and Klameczka, who added 9 kills. Despite their individual efforts, inflicting 5606 total damage, ThunderFlash couldn't prevent Space from securing victory on Nuke


On the defensive side of Nuke, ThunderFlash struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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