Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
103
Fast bomb plant (sec)
00:28s01:30s
Fast bomb plant (sec)
00:32s01:30s
Galil kills on a map
51.807
Shots (total/round)
10316
Multikill x-
4
Clutch (opponents)
2
Teammate kills
1
HE damage (total/round)
8826.8
Flash duration on a round (sec)
00:15s00:05s
Historical Maps winrate Last 6 months
Overpass
37%
Anubis
16%
Nuke
15%
Inferno
14%
Vertigo
14%
Mirage
9%
Ancient
6%
Last 5 maps
Overpass
70%
43
3
Anubis
55%
20
20
Nuke
38%
21
24
Inferno
33%
6
48
Vertigo
61%
33
5
Mirage
40%
20
21
Ancient
59%
27
10
Last 5 maps
Overpass
33%
6
31
Anubis
39%
18
4
Nuke
53%
19
1
Inferno
47%
17
8
Vertigo
75%
8
7
Mirage
31%
13
24
Ancient
53%
17
0
Last results
Head to head
Past matches
- lllwl
- llwww
Info
Match analysis of SINNERS vs ThunderFlash by the Bo3.gg Team
In the CS2 match between SINNERS and ThunderFlash, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Anubis, Mirage, Nuke, and victory was secured by SINNERS. The MVP of this match was KWERTZZ.
SINNERS analytics
The team SINNERS secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis, Mirage. They also successfully set 0 bombs during the match.
The standout players for SINNERS were KWERTZZ contributed 62 kills and ZEDKO contributed 57 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 29147 overall damage.
On the defensive side, SINNERS held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
ThunderFlash analytics
The team ThunderFlash managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for ThunderFlash were bajmi contributed 54 kills and Flayy contributed 52 kills. 27972 of total damage by ThunderFlash could not prevent SINNERS from securing the victory
On the defensive side, ThunderFlash struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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