Nuke
16 - 4
Inferno
11 - 16
Overpass
16 - 9
SINNERS Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

24

20

5

+4

98

3:0

6

1

7.4

+20%

21

21

4

0

70

5:2

6

0

6.6

+2%

15

20

5

-5

68

1:3

3

0

5.3

-14%

13

19

2

-6

58

5:4

3

1

5.3

-21%

11

20

6

-9

58

2:2

3

1

5.1

-33%

Total

84

100

22

-16

352

16:11

21

3

5.9

-9%

Sashi Scoreboard Inferno (M0)

+/-

ROUNDS SCORES

22

18

9

+4

88

1:2

6

0

6.7

+20%

20

17

6

+3

83

2:5

4

1

6.6

+7%

20

16

6

+4

80

4:3

4

0

6.5

+17%

18

16

3

+2

69

2:4

6

2

6.2

-1%

18

17

4

+1

66

2:2

4

0

5.9

+6%

Total

98

84

28

+14

386

11:16

24

3

6.4

+10%

Teams advantage Inferno (M0)
Info
Map Analysis of SINNERS vs Sashi by the Bo3.gg Team

Sashi on Inferno Analysis

Sashi demonstrated their prowers on Inferno, securing 16 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Sashi on Inferno were Leakz, who contributed 22 kills, and Vester, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 10410 overall damage.


On the defensive side of Inferno, Sashi held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


SINNERS on Inferno Analysis

Inferno proved to be a challenging battleground for SINNERS, as they managed to secure 11 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for SINNERS on Inferno included SHOCK, who contributed 24 kills, and beastik, who added 21 kills. Despite their individual efforts, inflicting 9497 total damage, SINNERS couldn't prevent Sashi from securing victory on Inferno


On the defensive side of Inferno, SINNERS struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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