Ended
2
SINNERS
2 - 1
OG
Full stats

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Inferno
13 - 6
Ancient
17 - 19
Anubis
13 - 11
SINNERS Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

17

8

3

+9

93

2:3

5

1

7.6

+33%

16

9

7

+7

94

3:1

5

0

7.4

+28%

11

10

3

+1

69

3:0

2

0

6.2

-6%

11

10

7

+1

65

1:2

3

0

5.6

-3%

8

12

3

-4

49

2:2

1

0

4.9

-16%

Total

63

49

23

+14

370

11:8

16

1

6.3

+7%

OG Scoreboard Inferno (M1)

+/-

ROUNDS SCORES

14

12

3

+2

73

0:3

6

1

6.1

+5%

8

11

4

-3

62

1:0

2

0

5.3

-12%

12

14

1

-2

55

2:3

2

0

5.3

-15%

8

13

6

-5

58

2:1

1

0

5.2

-23%

5

15

3

-10

46

3:4

0

1

4.3

-35%

Total

47

65

17

-18

294

8:11

11

2

5.2

-16%

Teams advantage Inferno (M1)
Info
Map Analysis of SINNERS vs OG by the Bo3.gg Team

SINNERS on Inferno Analysis

SINNERS demonstrated their prowers on Inferno, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for SINNERS on Inferno were SHOCK, who contributed 17 kills, and MoriiSko, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7023 overall damage.


On the defensive side of Inferno, SINNERS held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


OG on Inferno Analysis

Inferno proved to be a challenging battleground for OG, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for OG on Inferno included MoDo, who contributed 14 kills, and F1KU, who added 8 kills. Despite their individual efforts, inflicting 5582 total damage, OG couldn't prevent SINNERS from securing victory on Inferno


On the defensive side of Inferno, OG struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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