Teams advantage Train (M0)
Records Train
Record/Time/Map
Val/Avg
Set by
Rival
Deagle damage (avg/round)
17.35.4
M4A4 damage (avg/round)
38.112.7
AWP kills on a map
166.5798
AWP damage (avg/round)
63.321.6
USP damage (avg/round)
13.64.6
Flash duration on a map (sec)
01:19s00:39s
Flash duration on a map (sec)
01:31s00:39s
Damage (total/round)
46573
Player score (round)
39141012
Player score (round)
36741012
Info
Map Analysis of SINNERS vs NAVI Junior by the Bo3.gg Team
SINNERS on Train Analysis
SINNERS demonstrated their prowers on Train, securing 16 out of 22 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for SINNERS on Train were oskar, who contributed 24 kills, and ZEDKO, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Train, the team inflicted a total of 9518 overall damage.
On the defensive side of Train, SINNERS held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
NAVI Junior on Train Analysis
Train proved to be a challenging battleground for NAVI Junior, as they managed to secure 6 out of 22 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for NAVI Junior on Train included Aunkere, who contributed 17 kills, and fear, who added 9 kills. Despite their individual efforts, inflicting 6047 total damage, NAVI Junior couldn't prevent SINNERS from securing victory on Train
On the defensive side of Train, NAVI Junior struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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