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Teams advantage Inferno (M2)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
16.13.4
GLOCK kills on a map
41.4399
GLOCK damage (avg/round)
13.93.8
Flash duration on a map (sec)
01:15s00:39s
Flash blinded on a map (opp)
5530
Deagle damage (avg/round)
19.95.4
Damage (total/round)
39273
Player score (round)
47361012
Player score (round)
39411012
Shots (total/round)
8316
Info
Map Analysis of SINNERS vs Looking4Org by the Bo3.gg Team
Looking4Org on Inferno Analysis
Looking4Org demonstrated their prowers on Inferno, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Looking4Org on Inferno were Maka, who contributed 25 kills, and Lucky, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8512 overall damage.
On the defensive side of Inferno, Looking4Org held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
SINNERS on Inferno Analysis
Inferno proved to be a challenging battleground for SINNERS, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for SINNERS on Inferno included SHOCK, who contributed 17 kills, and KWERTZZ, who added 16 kills. Despite their individual efforts, inflicting 7062 total damage, SINNERS couldn't prevent Looking4Org from securing victory on Inferno
On the defensive side of Inferno, SINNERS struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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