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Records Vertigo
Record/Time/Map
Val/Avg
Set by
Rival
M4A4 kills on a map
83.6448
HE damage (avg/round)
11.73.4
GLOCK kills on a map
31.4398
GLOCK damage (avg/round)
15.83.8
USP kills on a map
41.616
USP damage (avg/round)
19.54.6
Smoke thrown on a map
1915.0371
Tec-9 damage (avg/round)
11.83.4
Damage (total/round)
39073
Player score (round)
37031012
Historical Maps winrate Last 6 months
Dust II
79%
Mirage
58%
Anubis
39%
Vertigo
24%
Overpass
20%
Nuke
13%
Inferno
11%
Ancient
6%
Last 5 maps
Dust II
0%
0
48
Mirage
58%
24
23
Anubis
25%
4
9
Vertigo
62%
26
7
Overpass
63%
38
4
Nuke
56%
32
12
Inferno
37%
27
32
Ancient
48%
21
14
Last 5 maps
Dust II
79%
14
0
Mirage
0%
2
22
Anubis
64%
11
0
Vertigo
38%
13
8
Overpass
43%
23
5
Nuke
69%
16
10
Inferno
48%
23
2
Ancient
54%
13
9
Info
Map Analysis of SINNERS vs GenOne by the Bo3.gg Team
SINNERS on Vertigo Analysis
SINNERS demonstrated their prowers on Vertigo, securing 16 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for SINNERS on Vertigo were Zero, who contributed 17 kills, and oskar, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8532 overall damage.
On the defensive side of Vertigo, SINNERS held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
GenOne on Vertigo Analysis
Vertigo proved to be a challenging battleground for GenOne, as they managed to secure 3 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for GenOne on Vertigo included wasiNk, who contributed 13 kills, and SIXER, who added 12 kills. Despite their individual efforts, inflicting 5564 total damage, GenOne couldn't prevent SINNERS from securing victory on Vertigo
On the defensive side of Vertigo, GenOne struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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