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Teams advantage Vertigo (M1)
Records Vertigo
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
123
GLOCK damage (avg/round)
13.63.8
M4A1 kills on a map
114.6963
M4A1 damage (avg/round)
53.316.7
M4A1 kills on a map
164.6963
M4A1 damage (avg/round)
77.816.7
Smoke thrown on a map
1515.0371
AK47 damage (avg/round)
58.125.3
USP kills on a map
31.616
Openning kills on a map
6.972.9135
Info
Map Analysis of SINNERS vs EYEBALLERS by the Bo3.gg Team
SINNERS on Vertigo Analysis
SINNERS demonstrated their prowers on Vertigo, securing 16 out of 17 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for SINNERS on Vertigo were SHOCK, who contributed 21 kills, and FORSYY, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8184 overall damage.
On the defensive side of Vertigo, SINNERS held their ground firmly, successfully defending 14 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
EYEBALLERS on Vertigo Analysis
Vertigo proved to be a challenging battleground for EYEBALLERS, as they managed to secure 1 out of 17 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for EYEBALLERS on Vertigo included SHiNE, who contributed 8 kills, and flusha, who added 6 kills. Despite their individual efforts, inflicting 4256 total damage, EYEBALLERS couldn't prevent SINNERS from securing victory on Vertigo
On the defensive side of Vertigo, EYEBALLERS struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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