Ended
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Mirage
13 - 2
Dust II
8 - 13
Inferno
13 - 8
SINNERS Scoreboard Dust II (M2)

+/-

ROUNDS SCORES

19

16

3

+3

104

4:1

5

0

7.8

+27%

14

18

6

-4

85

5:4

3

0

6.0

-11%

11

13

2

-2

52

2:1

4

0

5.4

-16%

10

14

4

-4

47

0:3

3

0

4.6

-24%

6

15

4

-9

47

0:1

0

0

4.2

-30%

Total

60

76

19

-16

335

11:10

15

0

5.6

-11%

Endpoint Scoreboard Dust II (M2)

+/-

ROUNDS SCORES

21

11

3

+10

94

0:2

5

0

7.1

+31%

13

12

6

+1

82

5:1

3

1

6.8

+1%

15

12

7

+3

79

2:2

3

0

6.4

+5%

13

12

7

+1

68

0:1

2

0

5.5

-2%

12

13

1

-1

53

3:5

2

0

5.0

-5%

Total

74

60

24

+14

375

10:11

15

1

6.2

+6%

Teams advantage Dust II (M2)
Info
Map Analysis of SINNERS vs Endpoint by the Bo3.gg Team

Endpoint on Dust II Analysis

Endpoint demonstrated their prowers on Dust II, securing 13 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Endpoint on Dust II were AZUWU, who contributed 21 kills, and CRUC1AL, who added 13 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 7869 overall damage.


On the defensive side of Dust II, Endpoint held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


SINNERS on Dust II Analysis

Dust II proved to be a challenging battleground for SINNERS, as they managed to secure 8 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for SINNERS on Dust II included beastik, who contributed 19 kills, and oskar, who added 14 kills. Despite their individual efforts, inflicting 7039 total damage, SINNERS couldn't prevent Endpoint from securing victory on Dust II


On the defensive side of Dust II, SINNERS struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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