Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
103
Fast bomb plant (sec)
00:33s01:28s
Fast bomb plant (sec)
00:30s01:28s
USP kills on a map
31.6136
USP damage (avg/round)
16.44.6
M4A4 kills on a map
73.6018
GLOCK kills on a map
31.4398
GLOCK damage (avg/round)
13.83.8
Galil damage (avg/round)
19.75.6
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Anubis
76%
Ancient
66%
Overpass
63%
Mirage
48%
Vertigo
45%
Inferno
40%
Nuke
17%
Last 5 maps
Anubis
76%
29
13
Ancient
66%
32
3
Overpass
63%
43
6
Mirage
48%
25
18
Vertigo
45%
20
24
Inferno
40%
20
37
Nuke
17%
12
36
Last 5 maps
Anubis
0%
1
0
Ancient
0%
0
1
Overpass
0%
1
0
Mirage
0%
0
0
Vertigo
0%
0
0
Inferno
0%
0
0
Nuke
0%
0
1
Info
Match analysis of SINNERS vs eEriness by the Bo3.gg Team
In the CS2 match between SINNERS and eEriness, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Anubis, Overpass, and victory was secured by SINNERS. The MVP of this match was SHOCK.
SINNERS analytics
The team SINNERS secured 26 out of 36 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Anubis, Overpass. They also successfully set 1 bombs during the match.
The standout players for SINNERS were SHOCK contributed 38 kills and oskar contributed 33 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 15558 overall damage.
On the defensive side, SINNERS held their ground firmly, successfully defending 17 bomb plants. Their defensive coordination and site control proved to be crucial.
eEriness analytics
The team eEriness managed to secure 10 out of 36 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for eEriness were queztone contributed 24 kills and Darber contributed 15 kills. 10596 of total damage by eEriness could not prevent SINNERS from securing the victory
On the defensive side, eEriness struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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