88
83
26
+5
355
15:13
21
0
-1%
Teams advantage Inferno (M3)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Molotov damage (avg/round)
6.32
Molotov damage (avg/round)
6.52
Flash duration on a map (sec)
01:45s00:39s
Flash blinded on a map (opp)
7130
Smoke thrown on a map
2815.0371
Galil damage (avg/round)
17.45.6
GLOCK damage (avg/round)
11.13.8
Player score (round)
39151012
Multikill x-
4
Flash duration on a round (sec)
00:15s00:05s
Info
Map Analysis of SINNERS vs Bad News Eagles by the Bo3.gg Team
Bad News Eagles on Inferno Analysis
Bad News Eagles demonstrated their prowers on Inferno, securing 16 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Bad News Eagles on Inferno were rigoN, who contributed 22 kills, and sinnopsyy, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9950 overall damage.
On the defensive side of Inferno, Bad News Eagles held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
SINNERS on Inferno Analysis
Inferno proved to be a challenging battleground for SINNERS, as they managed to secure 12 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for SINNERS on Inferno included Zero, who contributed 20 kills, and FORSYY, who added 19 kills. Despite their individual efforts, inflicting 9505 total damage, SINNERS couldn't prevent Bad News Eagles from securing victory on Inferno
On the defensive side of Inferno, SINNERS struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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