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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:22s01:27s
GLOCK damage (avg/round)
143.9
AK47 kills on a map
176.6606
AK47 damage (avg/round)
71.525.3
Flash blinded on a map (opp)
7329
AK47 kills on a map
166.6606
AK47 damage (avg/round)
69.325.3
Shots (total/round)
12516
Shots (total/round)
8516
Shots (total/round)
11316
Historical Maps winrate Last 6 months
Nuke
100%
Anubis
75%
Overpass
60%
Ancient
57%
Vertigo
50%
Mirage
40%
Inferno
25%
Last 5 maps
Nuke
100%
1
6
Anubis
0%
0
8
Overpass
60%
5
0
Ancient
57%
7
0
Vertigo
0%
2
4
Mirage
40%
5
0
Inferno
50%
2
4
Last 5 maps
Nuke
0%
1
0
Anubis
75%
4
0
Overpass
0%
3
2
Ancient
0%
2
1
Vertigo
50%
2
5
Mirage
0%
1
7
Inferno
75%
4
1
Last results
Head to head
Info
Match analysis of Shimmer vs Karma by the Bo3.gg Team
In the CS2 match between Shimmer and Karma, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Ancient, Nuke, and victory was secured by Shimmer. The MVP of this match was Lx.
Shimmer analytics
The team Shimmer secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Nuke. They also successfully set 0 bombs during the match.
The standout players for Shimmer were Lx contributed 37 kills and madss contributed 35 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 17478 overall damage.
On the defensive side, Shimmer held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Karma analytics
The team Karma managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Karma were artStar contributed 32 kills and Ellie contributed 32 kills. 13911 of total damage by Karma could not prevent Shimmer from securing the victory
On the defensive side, Karma struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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